The AK-47 Assault Rifle Project is the basic version of the AK-47 model with additional parts, like bipod, suppressor and scope. Also is an optimized game ready 3d model with rigged animatable parts.
Most screenshots are taken inside UE4 and 360 video rendered inside Toolbag. It got 3 UV texture sets at 4K texture (for the presentation, 2K for the game asset) with even textel density and for optimizing purpose to have only one draw call for 3 UV texture sets, we are using one material shader for all 3 UV sets, with the help of vertex colour data.
Finally, the polycount for AK-47 body is 15.270 Triangles, scope 8.928 Triangles, bipod 9.966, suppressor 5.020, strap 5.836 Triangles, magazine 1.160 Triangles and bullet 828 Triangles. With the sum of 47K Triangles for the entire model with all parts on.